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teseoch avatar teseoch commented on May 25, 2024

The method generates linear meshes (ie linear tetrahedron).

You can add midpoints on every edge to transform it into quadratic. Note that even if you will have additional nodes the tetrahedra will remain linear (a part if you move the midpoints).
I don't understand how this will benefit the simulation. You can use P2 FE bases on linear meshes without any problem.

That being said, you can use gmsh to open a mesh, open the mesh menu on the left, and click set order 2, this will add the midpoints. You can toggle the node visibility to verify.

Once you have your "fake" quadratic mesh in gmsh you export it for you simulation.

from tetwild.

acbergan avatar acbergan commented on May 25, 2024

Thanks for the comments. I'm not a gmsh user so I didn't know it had the capability to add the midside nodes. That is helpful.

I mainly use hex meshes so I apologize if this an ignorant comment. My understanding is that state-of-the-art meshing of curved CAD geometries using quadratic tet elements utilizes the midside nodes to approximate curvature, for a better representation comparable with the faceted representation of linear tet elements. I suppose in most problems, this small difference in the initial geometric representation is negligible. Just a curiosity.

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