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AttackArea

一个基于 OpenGL 和 Creator 的攻击范围绘制Demo。 使用 GLSL 和 JavaScript 编写

出于贴图的不灵活性,编写了此 shader 用于节省贴图资源以及提高灵活性

现支持圆环和扇形的攻击范围绘制 支持编辑器配置颜色,攻击范围大小,扇形朝向,饱和度等

附带一个简易的虚拟摇杆,资源来自网络

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2020.03.16 完成初步的 Cocos Effect 修改,基于 Cocos Creator 2.3.1。

2020.03.21 完成遮挡关系计算

作者:我是一只傻狍子(shpz)

attackarea's People

Contributors

shpz avatar

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