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yening520's Projects

brigadier icon brigadier

Brigadier is a command parser & dispatcher, designed and developed for Minecraft: Java Edition.

colossalai icon colossalai

Making big AI models cheaper, easier, and more scalable

cpp2go icon cpp2go

Convert c++ to google go language

cpp2go-1 icon cpp2go-1

Show code hint for C/C++ coder converting to Google Go language

easy-total icon easy-total

一个可以对预先设定的sql语句进行实时数据统计并输出结果的服务

jynew icon jynew

JinYongLegend-like RPG Game Framework with full Modding support

mapzengo icon mapzengo

Pokemon Go clone using Unity3D & Mapzen/OpenStreetMap

mars icon mars

Mars is a cross-platform network component developed by WeChat.

packageapktool icon packageapktool

PackageApkTool 为手游SDK联运系统打包系统核心模块,用于快速便捷的帮助游戏包打入渠道SDK资源生成游戏-渠道包,快速上架渠道上线

polly icon polly

Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.

poseplus_ftg icon poseplus_ftg

Unity重写的动作系统,格斗游戏的实现. [该版本较早,不维护]

protobuf icon protobuf

Protocol Buffers - Google's data interchange format

render-crowd-of-animated-characters icon render-crowd-of-animated-characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitHub. However, if you can buy me a cup of coffee, I will be very happy :-).

sanguobatian icon sanguobatian

SanGuoBaTian-slg-rpg-game 三国霸天传(SLG-RPG游戏)

slgfov icon slgfov

SLG游戏大地图的相关的基础算法,包含FOV,Bresenham算法

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