Comments (5)
Hybridclr will fix this problem. ⸜₍๑•⌔•๑₎⸝
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Can you update your plugin from GitHub? Can you reproduce this issue on a new project, as well? Are you using a custom build system of some sort that I should know of?
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I have used the latest version of the plug-in, and there is no problem in normal use in the new project. What can I do when I use the hybridclr, and I use it normally when I don't import the hybridclr. I think I should feedback this problem to the hybridclr, but I would be very grateful if I know about the hybridclr and find out what happened when this problem occurred.
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Is the issue reproducible when adding hybridclr to the new project? If not, are you using a custom code stripping solution? The plugin comes with proguard.txt that should work with Gradle builds but if you're building from Android Studio or using some sort of other build solution, they you may need to add proguard filters to that solution manually: https://github.com/yasirkula/UnityNativeGallery/blob/master/.github/AAR%20Source%20(Android)/proguard.txt
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Oh, or maybe adding Preserve attribute to NGMediaReceiveCallbackAndroid.OnMediaReceived function resolves the issue?
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