yandeu / phaser3-multiplayer-with-physics Goto Github PK
View Code? Open in Web Editor NEWPhaser 3 - Real-Time Multiplayer example with Physics (MatterJS and Arcade)
License: MIT License
Phaser 3 - Real-Time Multiplayer example with Physics (MatterJS and Arcade)
License: MIT License
I got this error: Error: ENOENT: no such file or directory, open 'C:\Game Dev\phaser3-multiplayer-with-physics\[email protected]\phaser-on-nodejs\lib\node:internal\process\task_queues'
it happened when player reach timeout after export const USER_KICK_TIMEOUT = 60_000 // 1 minute
Please help me fix this
Hi,
Just after having cloned the repo, I tried to install node modules by npm install
.
But it fails with some errors which seem to be related with typescript syntax.
However, I can execute npm start
- i.e. npm run dev
so that the local game server runs properly on port 3000.
I cannot understand why. Please help me!
Since we're sticking with webpack we should add hot reloading to the client, stats, and and physics webpack configs.
Server is already hot reloaded via nodemon.
Thanks for sharing this code!
I couldn't run it without TypeScript.
I guess the repo should also include compiled files?
Webpack configs are yet another thing we have to maintain. I think Parcel is faster, has reasonable defaults, and would make implementing hot reloading easier.
I want to call API to save score from my game using phaser on nodejs:
let res = await axios.post(API_GAME_SCORE, payload,config);
and I got this error:
Error: ENOENT: no such file or directory, open ‘C:\Game Dev\RockRun\[email protected]\phaser-on-nodejs\lib\https:\api-testing.therocks.io\api\v1.0\game\score\update’
I think because of fakeXMLHttpRequest
Do you have any solution for this?
Thanks
Hi,
As suggested on discord by @photonstorm:
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