xzxadixzx / scheme-size Goto Github PK
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No longer just increases the schema size
Where is "Secret Settings"?
This one has no other mods enabled.
https://user-images.githubusercontent.com/65272142/213647921-273dbc0e-e2b5-4697-8ff0-0795c15bbdff.mp4
Why is the brush size 8 its so complicated and annoying pls make it an option in settings or something
Describe the bug
A brief description of the bug and what you expected to see.
If it is a crash while loading the game, attach the crash log instead of a description.
To Reproduce
As short as possible, make sure there are no extra steps.
This can be skipped if your problem is a crash during loading.
System information
The most important thing is your operating system, game and mod version.
All this information is present in the crash log, so there is no need to duplicate it.
Screenshots
If applicable, add screenshots to help explain your problem.
This one has no other mods enabled.
https://user-images.githubusercontent.com/65272142/213647921-273dbc0e-e2b5-4697-8ff0-0795c15bbdff.mp4
Describe the bug
Crashs when in a server for a while and then breaks the player list
(will only provide crash log if requested by the mod dev since it has been specified to only provide a crash log during loading)
To Reproduce
#1 join a server
#2 join and leave while looking at the player list each time
#3 breaks player list
System information
Game ver. 144.1
Mod ver. 2.7.65
Os type android
I can't log in to the claj server with a link. Is writing the connection is closed
crashing at loading game. game build 144
crash log:```java
Version: release build 144
(Foo's Client Version: 5d9eb5f, May. 12, 2023 Unstable)
Source: mindustry-antigrief/mindustry-client-v7-builds
OS: Windows 10 x32 (x86)
Java Version: 1.8.0_351
Runtime Available Memory: 247mb
Cores: 12
Mods: scheme-size:2.7.65
java.lang.RuntimeException: Error loading mod scheme-size
at mindustry.mod.Mods.contextRun(Mods.java:848)
at mindustry.mod.Mods.lambda$eachClass$32(Mods.java:836)
at arc.struct.Seq.each(Seq.java:182)
at mindustry.mod.Mods.eachClass(Mods.java:836)
at mindustry.ClientLauncher.update(ClientLauncher.java:239)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:205)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:193)
at arc.backend.sdl.SdlApplication.(SdlApplication.java:54)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:57)
Caused by: arc.util.ArcRuntimeException: java.io.FileNotFoundException: C:\Users\miral\AppData\Roaming\Mindustry\mods\xzxadixzxscheme-size.zip (access denied)
at arc.files.ZipFi.(ZipFi.java:70)
at scheme.SchemeUpdater.load(SchemeUpdater.java:30)
at scheme.Main.init(Main.java:48)
at mindustry.mod.Mods.lambda$eachClass$31(Mods.java:836)
at mindustry.mod.Mods.contextRun(Mods.java:846)
... 8 more
Caused by: java.io.FileNotFoundException: C:\Users\miral\AppData\Roaming\Mindustry\mods\xzxadixzxscheme-size.zip (access denied)
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.(Unknown Source)
at java.util.zip.ZipFile.(Unknown Source)
at java.util.zip.ZipFile.(Unknown Source)
at arc.files.ZipFi.(ZipFi.java:27)
... 12 more
so when trying to paint a large circle mindustry will hang.
It keeps crashing my game after I updated it, it works perfectly b4 I did the update.
Enable/disable some features or change position where :/
Hello, may you please send me the list of commands the mod is using since 2r2t disabled mods? thanks.
Description
I've just updated the mod and I managed to play fine but after reinitializing the game, it started crashing. The logs say it's from the new version of scheme-size mod.
Here's the crash report:
crash-report-01_02_2023_18_09_31.txt
Steps to reproduce
Just load the 2.7.7 mod on Mindustry and it will crash the game.
Other Information
Laptop Windows 10
Played and initialized from steam
Hello, i made this (probably) duplicate of #50 to add the logs so u can track the issue :)
crash-report-05_12_2023_00_26_49.txt
(This happens in 143.1, and 144 seems fine)
When I use this mod with other mods to load the game, the game always crashes at the last moment. Please solve it. This problem has existed for a long time
Describe the bug
when on mobile and with time control enabled (as in mod enabled but not necessarily using it), android will think mindustry is not responding and ask you whether to wait or close every 30 seconds or so which is annoying, also time control causes random crashes when capturing sectors which wipe progress (even if i saved 10 seconds prior)
To Reproduce
use time control + schem size on mobile however does not happen always
System details
same as the other issue i made recently
Screenshots
none
note
maybe just implement this feature in schem size? its clunky and overlays some things on the left such as schematics
so... i turn on mindustry and play and it says version index 21>=21<=????
The region rebuild function does not work correctly if the mod is activated
Plz update
Even with disabling the wave notification, the menu is still there, blocking building where it is. Along with that, the button for more information is still clickable, even when the menu is hidden
/google translate, (but not in title)---->/This mod has long been too "new" for the play store version, and that's understandable, but it's too old for the "pre alpha 7" version. At the same time, this mod is also updated for some reason. How to run it? He is useless.
Describe the bug
the descriptions of utilities next to block selectors stay if you release your finger while over them which is annoying, utilities as in the "drop items from buildings under cursor", so if you accidentally release it while dragging over those utilities it causes issues, also a toggle to disable them would be nice since i never use them anyway
To Reproduce
Be on mobile and see above
System information
Mindustry fdroid build 145.1
Xiaomi 12 phone
Snapdragon 8 Gen 1 SOC
mods:
schem size, terios, itembridgex
Screenshots
If applicable, add screenshots to help explain your problem.
Could you update it to v7?
see Anuken/Mindustry#9353, it contains all relevant information including the save file and crash report
Мне лень писать на английском, из-за того что я знаю что среди вас есть русские ребята, короче, можете пожалуйста забабахать схем сайз для миндастри на айос?
If surface blocks and tiles are revealed in map settings, mod prevents to placing them ingame, even if vanilla mindustry players can do it.
Latest version of Jan 20
crash-report-05_18_2023_22_04_20.txt
Windows 10, Game ver: 144.1, Mod ver: latest
Need fix.
On Erekir, the MinerAI
breaks down, trying to mine ground items that are not mineable and ignoring those items that are.
Since MinerAI.java is only 78 lines, it should be possible to add the NetMinerAI tweaks directly. If that were done, the call to indexer.findClosestOre
in line 43 could be set to a custom BlockIndexer
subclass that doesn't have a if(tile.block() == Blocks.air){
(line 419 here) check, or even better, ??mixtech?? || ??serpulo?? == (tile.block() == Blocks.air)
.
The same tweak should be applied in public BlockIndexer()
(line 88), and the call to indexer.hasOre(item)
in line 121 in HudFragment.java
here would need to be updated, to reference the 'static CustomIndexer'. This ensures that e.g. graphite can even be selected.
I sadly cannot currently make pull requests, and have not tested the tweaks I suggested, but I believe it should work.
I turn on this mod, and this mod dont work(My os:iOS 16) pls fix this😢
I am gonna shove this info in your head once, and not again:
Not all servers use the moreCommands plugin.
Когда я захожу и включаю мод мне пишет что нужно перезайти нажимаю ок и перехожу включаю мод и так по кругу
what in hell
im on steam version btw
мне правда нужна твоя помощь ;-;
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