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Create fractal like growth inside 3D geometry using the principle of Diffusion Limited Aggregation. The implementation has been done in three parts: Text and 3D Geometry and Intersection

Home Page: https://jesinroy.wixsite.com/jroy/diffusion-limited-aggregation

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diffusion-limited-aggregation's Introduction

Diffusion Limited Aggregation Inside 3D Models

The primary objective of this work is to explore the phenomenon of Diffusion Limited Aggregation inside 3D models using Houdini. A brief discussion on DLA and the approach used for the implementation of same in Houdini will be examined. Issues intrinsic to the process will be addressed along with the solutions employed. As a final wrap up, few of the many possible application of the designed system will be touched upon.

Houdini Digital Asset: Aggregate_Generator.hdanc

Scene File: masters_project_scene_file.hipnc

NOTE: Please ensure to install the digital asset before opening the scene file. Also the asset comes with a help card that explains each control of the UI. Please read carefully before using the asset.

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