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Implementation of SHA1, SHA224, SHA256, SHA384 and SHA512 as Multi Theft Auto: San Andreas module
License: zlib License
This project forked from mabako/mta-sha
Implementation of SHA1, SHA224, SHA256, SHA384 and SHA512 as Multi Theft Auto: San Andreas module
License: zlib License
****************************************************************************** * * * Multi Theft Auto: San Andreas - Deathmatch * * * * ml_base, External lua add-on module * * http://www.multitheftauto.com * * * * Copyright © 2003-2008 MTA. All Rights Reserved. * * * ****************************************************************************** * INTRODUCTION This is the 'ml_base' module that exports the standard interface used by the Multi Theft Auto: San Andreas Deathmatch server and it's Lua scripting engine to allow C/C++ developers to add functionality to their servers. You can use this code as a base to create your own modules, provided that you adhere to the licensing terms provided with this source code. * INSTALLATION In order to install your module, first make sure it compiles correctly and verify that it can be executed. When using external library dependencies in the form of a shared library (.so or .dll file) you will have to place the library inside the directory of the MTA:SA DM server executable. To load your module at server initialisation, use the module configuration tag syntax as specified in your mtaserver.conf file: <!-- <module>sample_win32.dll</module> --> <!-- <module>sample_linux.so</module> --> Place your module library inside the mods/deathmatch/modules directory. Be sure to create this directory if it does not exist. * LICENSING Please read the LICENSE file for any licensing information. * MORE INFORMATION More information about Multi Theft Auto scripting and/or module development can be found on any of the following URLs: http://www.mtasa.com/ http://www.multitheftauto.com/ http://development.mtasa.com/
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