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codingame-game-engine's Introduction

About

This is the Game Engine Toolkit of CodinGame. With it one can develop a game for the CodinGame platform.

This engine is meant to be imported with maven from a project such as the Game Engine skeleton.

Getting started

Check the documentation on the github repository.

Usage

Using the Game Runner

See Game Runner readme.

Using the Game Manager

See Game Manager readme.

Using the Graphic Entity Module

See Graphic Entity Module readme.

Configuring your game

Code Stub

You may add to the config/ folder a text file named stub.txt. If the contents of this file is a syntaxically valid CodinGame Stub Generator input, the IDE will be prefilled with input/output code.

See Stub Generator Syntax for details.

Viewer configuration

You can change the default player colors to whatever you wish by adding an export to config.js:

export const playerColors = [
      '#ff1d5c', // radical red
      '#22a1e4', // curious blue
      '#ff8f16', // west side orange
      '#6ac371', // mantis green
      '#9975e2', // medium purple
      '#3ac5ca', // scooter blue
      '#de6ddf', // lavender pink
      '#ff0000'  // solid red
    ];

The colors must respect the above format.

You can change the identifier of your game for the IDE's cache by adding an export to config.js:

export const gameName = 'MyGame';

This doesn't have any effect on user experience yet.

codingame-game-engine's People

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