A real-time implementation of multi-layered stixel computation
- An implementation of the Multi-Layered Stixel computation based on [1].
- Extracts the Stixels from the input disparity map.
- Allows for multiple Stixels along every column.
- [1] The Stixel World - A Compact Medium-level Representation for Efficiently Modeling Three-dimensional Environments
- gishi523
- OpenCV 3.4.9
- CUDA 9.0
- ZED SDK 3.1.0
$ mkdir build
$ cd build
$ cmake ../
$ make
./stixels-live
dimovk# Real-Time-Stixel-Computation