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邢瑞's Projects

wabt icon wabt

The WebAssembly Binary Toolkit

walt icon walt

:zap: Walt is a JavaScript-like syntax for WebAssembly text format :zap:

wasm-worker-api icon wasm-worker-api

:seedling: Move compiled with Emscripten C/C++ functions into a separate thread

wasm_webgpu icon wasm_webgpu

System headers for interfacing WebGPU from C programs compiled via Emscripten to WebAssembly

watersimulation icon watersimulation

[Complete] Smoothed Particle Hydrodynamics: simulation of water particles subject to gravity, viscosity, and pressure. Spatial hashing enabled. Boundary collisions handled.

water_simulation icon water_simulation

Water-Simulation with real time specular reflection on the waters surface. The reflection is implemented in GLSL and runs on the GPU and in screen space. The water itself is implemented using a pressure based approach for the surface calculation.

webgl-fft-ocean- icon webgl-fft-ocean-

Webgl Ocean based on Tessendorf paper. Implementation of Phillips spectrum and its inverse FFT

webgl-water icon webgl-water

Ocean simulation with water reflection and refraction.

webglice icon webglice

A webgl demo, showing of an iceberg featuring hdr rendering water reflections etc.

webglobe icon webglobe

基于HTML5原生WebGL实现的轻量级Google Earth三维地图引擎

webgpu-native-examples icon webgpu-native-examples

Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.

webgpu-starter icon webgpu-starter

Base code for starting a WebGPU project using Dawn (C++). Native and WebAssembly builds

webgpu-step-by-step icon webgpu-step-by-step

WebGPU Tutorial: Step-by-step graphics programming with WebGPU - the next-generation graphics API for the web.

webgui icon webgui

An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).

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