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Open-source components based tool for smart Actor Interaction with other Actors. Developed with Designers in mind to allow you as easy as possible implementation while maintaining high scalability and diverse options to tweak everything to your liking.

Home Page: https://github.com/Mountea-Framework/ActorInteractionPlugin/wiki

License: Apache License 2.0

C++ 99.05% C 0.23% C# 0.72%

mounteainteractionsystem's Introduction

Mountea Interaction System

Actor Interaction Plugin is an Open-source Mountea Framework components-based simple framework providing utilities for smart Actor Interaction with other Actors. Developed with Game Developers in mind to allow as easy as possible implementation while maintaining high scalability and diverse options to tweak everything.

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Compatible Engine Version

Legend

๐ŸŸฉ - Supported ๐ŸŸจ - WIP ๐ŸŸช - Deprecated ๐ŸŸฅ - Partially supported

Suport Table

Engine Version Plugin Version Support
UE 4.25 2.0.0.0 ๐ŸŸช
UE 4.26 3.0.1.5 ๐ŸŸฅ
UE 4.27 3.0.1.5 ๐ŸŸฅ
UE 5.00 3.0.1.5 ๐ŸŸฉ
UE 5.1 3.0.1.5 ๐ŸŸฉ
UE 5.2 3.0.1.5 ๐ŸŸฉ

Installation

Download the plugin (either from Releases or from Marketplace). For more detailed guide take a look at Wiki page.

  1. Download the branch release you are interested in
  2. Instal the plugin to your Game Project (within /Plugin folder)

Usage

A best way to describe the usage is to take a look or play the demo build.

Branches

  • Master: A development branch, should be always relevant to most current Engine version.
  • Version Branch: A development branch for specified Engine version

Additional Documentation and Acknowledgments

Star History

Star History Chart

mounteainteractionsystem's People

Contributors

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