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XoDeR's Projects

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

portfoliosv icon portfoliosv

Portfolio Example. Built with Tailwind and SvelteKit

projecteditor icon projecteditor

Cross-Platform Project Editor for Visual Studio, XCode and Android Studio

quiz-app icon quiz-app

starter code for quiz app beginner react project

re icon re

RIO Engine. Cross-Platform Data Oriented Video Game Engine.

riogame icon riogame

Experiments; custom lightweight game engine; 2D; Windows

riorpg icon riorpg

Reusable Module; Core Game Logic featuring Entity-Component-System Architectural Pattern; Cross-Platform; C++14

serious-engine icon serious-engine

An open source version of a game engine developed by Croteam for the classic Serious Sam games.

shmup icon shmup

3D Shoot'em Up written with OpenGL ES 1.1/2.0 running on iOS, Android, Windows and MacOS X.

solidity icon solidity

The Solidity Contract-Oriented Programming Language

speechbubble icon speechbubble

Speech Bubble in vector graphics; OpenGL ES 2.0; C++11; Cocos2d-x; GLSL

tensorflow icon tensorflow

Computation using data flow graphs for scalable machine learning

urho3d icon urho3d

Cross-platform 2D and 3D game engine

vcmi icon vcmi

Open-source engine for Heroes of Might and Magic III

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