Comments (4)
不知道是否是操作系统有关,测试环境的的机器是win10,xmake-vscode version v2.2.2 现在我的现象是,状态栏的build能成功编译,但是xmake侧边栏target是空的,状态栏点default 切换target,提示一个“unexptected token xxxx, is not a valid JSON” 我晚些时候再试试。
检查下描述域有什么 print 输出,或者 一些 warnings 输出,去掉就行
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刚好想请教一个问题,我对lua不熟,想问一下 lua中这里的缩进是有语义的(如python)还是只是为了好看? 假设我有两个target,每个依赖不同的第三方库,add_requires好像只能放在最前面,下面这么,就会报错
add_requires("aa") target( a) set_kind("binary") add_files("src/a/*.cpp") add_packages("aa") add_requires("bb") -- 这里会报错, 只能放到最前面 target( b) set_kind("binary") add_files("src/b/*.cpp") add_package("bb")
我是想按照target 按需引入 依赖,不知道一般推荐的方法是啥?谢谢
无关问题不要混一起,单独提
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不是可以的么,我这 ok
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不知道是否是操作系统有关,测试环境的的机器是win10,xmake-vscode version v2.2.2
现在我的现象是,状态栏的build能成功编译,但是xmake侧边栏target是空的,状态栏点default 切换target,提示一个“unexptected token xxxx, is not a valid JSON”
我晚些时候再试试。
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Related Issues (20)
- C++设置xmake build目录重启虚拟机后编译可能检测不到代码变化 HOT 8
- cuda 项目生成的compile_commands貌似无法正常提示 HOT 6
- `project directory (/path/dir) is not empty!` error when using VSCode and auto generated `.vscode` directory. HOT 2
- 记住上次关闭时选中的target HOT 1
- 将生成"compile_commands.json"文件的默认地址从".vscode"文件夹移动到"build"文件夹 HOT 3
- 无法正常生成compile_commands,以及“Error:there is no registered task type 'cppbuild'” HOT 1
- option() to be visible in xmake vscode extension HOT 1
- "stopAtEntry" option from launch.json is not respected HOT 3
- VSCode 插件不生效 HOT 3
- Target里on_load打印消息,会导致run或debug无法运行 HOT 1
- 当使用set_targetdir设置输出目录后,在vscode中使用lanunch.json开启程序会报target program not found HOT 2
- toolchain drop list improvement HOT 1
- xmake-vacode buildrun Bugs HOT 11
- vscode插件 debug 启动不了 HOT 1
- 允许设置右下角快捷按钮的工作目录 HOT 1
- 每次启动vscode激活扩展时都需要点击build按钮重新构建项目,才可以开始debug HOT 6
- Debug doesn't work from launch.json, but works from button on the panel HOT 1
- 插件中增加 buildDebug HOT 3
- xmake.lua文件无法自动补全 HOT 2
- 记不住选择的toolchain HOT 1
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