Comments (4)
Run your game with LC_ALL=C.UTF-8
(or another .UTF-8
locale, if you have any installed – note that the only one a Steam Deck has by default is C.UTF-8
) or LC_CTYPE=C.UTF-8
from penumbra.
It's an issue with XLCore's Wine, that could at most be worked around in Penumbra (for example in the way you mention).
Using another Wine version, or Proton, can fix it for good. (Caveat: it may bring other issues instead, so it's a "pick your poison" situation.)
from penumbra.
Thanks for letting me know, however I don't know how to go about changing the wine versions - will leave this issue up as unresolved. Does it make sense to report this also in https://github.com/goatcorp/wine-xiv-git ?
from penumbra.
Run your game with
LC_ALL=C.UTF-8
(or another.UTF-8
locale, if you have any installed – note that the only one a Steam Deck has by default isC.UTF-8
) orLC_CTYPE=C.UTF-8
This helped me. Thanks!
from penumbra.
Related Issues (20)
- Unchanging "Changed Items" from a mod
- Penumbra.ReloadMod API doesn't function properly. HOT 5
- Crash on load with entrypoint injection on Linux HOT 17
- [Feature Request] Exporting models with racial scaling HOT 4
- [Mod Support] Mod does not show up with penumbra HOT 3
- Allow for importing while in import window
- Model exporter gives wrong vertex colors HOT 4
- Base collection setting is enabled for everyone (resolved) HOT 2
- .gltf importer warnings for unskinned meshes or invalid materials HOT 3
- Model export exception: "Mesh 1: Unexpected UV vertex type Single2." HOT 1
- cant import to penumbra window
- Skin tone broken with no mods active HOT 7
- Search for 'Changed Item' HOT 1
- Penumbra Advanced Dyes bug HOT 1
- [Feature Request] Transitive relationship/chaining for file redirections HOT 6
- LOD Support HOT 1
- Been using Penumbra for several expansions but it's broken right now... HOT 1
- Unable to Receive Updates HOT 3
- Advanced Editing colour tables do not stay despite saving to file
- Animations bugs with Penumbra HOT 7
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from penumbra.