Comments (5)
Works fine for me. Are you doing this off mainthread?
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My actual use case is on a separate thread and the test was done in a plugin ctor (which I assume is either a thread or async task), the issue persists even when called from a draw event as in your code. I've uploaded the plugin I used to test this: https://github.com/Sevii77/penumbra_issue
On a side note, my current workaround is to delete and add the mod back, which works even on a separate thread.
var root = $"{Interface.GetIpcSubscriber<string>("Penumbra.GetModDirectory").InvokeFunc()}/{id}";
Directory.Move(root, $"{root}_TEMP");
Interface.GetIpcSubscriber<string, string, byte>("Penumbra.DeleteMod").InvokeFunc(id, "");
Directory.Move($"{root}_TEMP", root);
return Interface.GetIpcSubscriber<string, byte>("Penumbra.AddMod").InvokeFunc(id);
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Reloading an existing mod doesn't seem to generate default settings or fix invalid settings (not just via IPC). Probably fixed it for next release.
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