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A repository about old school raycasting technology or "2.5D" used in games such as Wolfenstein 3D (matrix-based) or Doom (sector-based).

License: MIT License

C++ 6.38% HTML 12.54% Python 1.56% C 79.00% Makefile 0.04% JavaScript 0.49%
game game-development game-engine raycasting-engine raycasting raycaster wolfenstein-3d doom duke-nukem-3d rise-of-the-triad

raycasting's Introduction

Old School Raycasting

A repository about old school raycasting technology or "2.5D" used in games such as Wolfenstein 3D (matrix-based) or Doom (sector-based).

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raycasting's Issues

Repo tag suggestion: 2-5d?

Maybe the 2-5d tag would be a good fit for this repo? Trying to get more people to use it, so I can find other 2.5d engines and info on it easier.

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