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tank's Introduction

Ⅰ. 进击的坦克(The Fight of Tanks)

  • 游戏的unity源码主要来自于 超镦逸 ,我对游戏做了二次开发,升级为了网络游戏
  • tank-game-server 的unity客户端演示项目

Ⅱ. 基础框架

  • 游戏的基础框架使用了 EllanJiang GameFramework ,并将GameFramework和UnityGameFramework合二为一,并减少了60%的的代码,并且加了GF的依赖注入IOC实现

Ⅲ. 网络

  • 通信协议的序列化框架使用 protocol 目前性能最好的C#序列化和反序列化库
  • 通信的网络层框架参考了 Mirror Tcp ,并将TcpClient移植到了本项目中
  • 在浏览器中的通信使用浏览器原生的websocket,在本项目中封装了WebsocketClient

tank's People

Contributors

godotg avatar tdouguo avatar

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