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antiblock's Introduction

AntiBlock

A simple solution to the player blocking problem. Press your +USE key to swap places with players, or +RELOAD key to swap with friendly monsters.

Problems this solves:

  • Player blocking a ladder/vent/doorway by refusing to move.
  • Player standing at the bottom of long vertical drops, gibbing anyone who falls on them.
  • Player preventing rotating doors from opening by standing on the opposite side.
  • Monster blocking a doorway by getting stuck.

CVars

as_command antiblock.disabled disables the plugin
as_command antiblock.cooldown controls how long swappers have to wait to swap again (or to be swapped with). The default is 0.6 seconds.
as_command antiblock.stomp controls player stomping logic (falling on top of a player):

  • 0 = disabled
  • 1 = split damage evenly across all players involved (default)
  • 2 = split damage across only the players that got stomped on
  • 3 = apply full damage to all players involved

antiblock's People

Contributors

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antiblock's Issues

Godmode: still receive fall damage when landing on ground

When godmode is enabled, falldamage when landing on the ground is bypassed and you still receive it when normally you shouldn't. You can still die when falling from a great height.
I don't know if this is by design or an oversight.

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