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Bang# server and client crash with .NET Framework

When Bang# server is started (or Bang# client attempts to connect) a 
System.NullReferenceException is thrown.

This is because of a bad initialization of TCP channels. When run through Mono, 
this bad initialization doesn't matter, however, with .NET Framework the 
exception is thrown.

Original issue reported on code.google.com by [email protected] on 16 Aug 2011 at 6:20

Backspace does not delete characters on the console on Windows

What steps will reproduce the problem?
1. Start Bang# Server on Windows.
2. Type something.
3. Press backspace.

What is the expected output?
The character before the cursor should be deleted and the cursor should move 
back by one character.

What do you see instead?
The cursor moves back but the character is not deleted.


Original issue reported on code.google.com by [email protected] on 7 Aug 2011 at 4:26

Bang# clients don't work behind firewalls

Because of the native TCP remoting channels that Bang# uses at the moment and 
the need to send request also from server to client, both Bang# server and 
client need to listen on a port.

This makes Bang# client very difficult to use for people behind firewalls (that 
is, for almost everyone) since they must open a port in their firewall for it 
(if they even can).

There are three possible solutions:
1. Implement custom remoting channels.
   + no additional changes needed
   - difficult and time consuming
2. Rewrite the interface to send requests only from client to server.
   + the native channels can be used
   - time consuming
   - makes it more complicated
   - client needs to poll server for events repeatedly
3. Leave it as it is.
   + no need to change anything
   - the game becomes extremely impractical
   - it is simply unacceptable...

Original issue reported on code.google.com by [email protected] on 15 Aug 2011 at 7:26

SecurityException is thrown when starting a session on Windows

What steps will reproduce the problem?
1. Start server and test client on Windows with .NET Framework.
2. Execute 'server testai' on the client.

What is the expected output?
The server starts the session.

What do you see instead?
A SecurityException is thrown saying 'Because of security restrictions, the 
type System.Runtime.Remoting.ObjRef cannot be accessed.'.

The exception is thrown on the server.


Original issue reported on code.google.com by [email protected] on 7 Aug 2011 at 4:21

After some time, call to a session or game controller causes RemotingException

What steps will reproduce the problem?
1. Connect test client to a server.
2. Start a session.
3. Wait for at least 4 minutes.
4. Execute 'sessioncontrol session name'.

What is the expected output? What do you see instead?
The command should complete successfuly. Instead, a RemotingException is thrown 
on the server. It says 'Requested service not found 
(Bang.IPlayerSessionControl, ...). No reciever for uri ...'.

Original issue reported on code.google.com by [email protected] on 17 Aug 2011 at 9:34

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