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automataui's Issues

GetState - no 'out' fadeDirection for PingPong transition between two states

Dear @wirmachenbunt,

maybe it's just me but I'm surprised by the fact AutomataUI won't give only the 'in' value for PingPong transitions between two states.

For testing purposes I'd liked to realize a simple light to be toggle on and off. Why not using a PingPong transition? I thought I could use this for a fade in and fade out. Fade in is totally fine. But *big irritation* fade out is acting strange. FadeInOut pin is jumping from 1.0 to 0.0 fading to 1.0 and jump back to 0.0.

Why?

Attached you'll find the vvvv patch and the states.xml and transitions.xml contained in that patch.
StateMachineTest.zip

Best,
Oliver

Region freezes vvvv

So if you start drawing a new region, and happen to extend it outside the bounds of AutomataUI's window, it will freeze vvvv eternally once you release the mouse button

Gamma Support

Hello,

Does this work in vvvv Gamma? and if so how do I install it?

thanks

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