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leaps_and_bounds's Introduction

Leaps and Bounds

Small game for GitHub Game Off 2019 made with the Godot Engine.

Details

The theme for this jam is "LEAPS AND BOUNDS". This game takes place in a universe where all objects are drifting away of each other. The speed of this drifting is increasing over time. The player has to jump from object to object in order to reach a target. However the jump distance of the player is limited. To increase the jump distance limits the player can collect items.

License

This project is licensed under the MIT License. For details please see the license file.

Tools, Resources and Links

Helpful and awesome tools I used to create this game.

leaps_and_bounds's People

Contributors

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Stargazers

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Watchers

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Forkers

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leaps_and_bounds's Issues

Notification System

The player should be notified of:

  • increased jump range
  • increased speed
  • no jump available
    • too far away
    • no object targeted

Player raycast should be a shape cast

The player raycast should be a cylinder where the radius is the same radius as the player. This will ensure that there really are no bodies blocking the way.

Main Navigation

  • actions:
    • continue/start game
    • level select
  • informations:
    • how to play
    • info about game jame
    • link to this github repo
    • links to social media maybe?

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