Comments (7)
Hmm.. well when I was unserializing and casting the objects into ArrayLists when making the LevelDesigner, I ran into this issue as well.
I recompiled that file with XLint, here's what I got:
C:\Users\Micah Stairs\workspace\FruitFever\src>javac InformationStorer.java -Xlint:unchecked
InformationStorer.java:86: warning: [unchecked] unchecked conversion
fileHashMap = (HashMap) inStream.readObject();
^
required: HashMap<String,Object>
found: HashMap
1 warning
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Changing line 86 to "fileHashMap = (HashMap<String, Object>) inStream.readObject();", I get a different error. This one is trickier to figure out.
C:\Users\Micah Stairs\workspace\FruitFever\src>javac InformationStorer.java -Xlint:unchecked
InformationStorer.java:86: warning: [unchecked] unchecked cast
fileHashMap = (HashMap<String, Object>) inStream.readObject();
^
required: HashMap<String,Object>
found: Object
1 warning
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from fruitfever.
Nailed it! Added '@SuppressWarnings("unchecked")'
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It's back!
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For some reason it's like it never left lol
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Added @SuppressWarnings("Unchecked") again but this time on GameStarter and DesignerStarter
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Related Issues (20)
- Implement Multiplayer feature HOT 4
- Falling Block Error
- Falling Block Speed difference HOT 1
- Trailing scenery HOT 4
- Undo Hotkey HOT 3
- Sticky Fruits HOT 3
- Silent Crash
- Silent Crash HOT 2
- Teleporting Respawn bounds HOT 3
- Level Designer Null Pointer HOT 4
- Chaos in Rendering HOT 7
- Falling Blocks HOT 16
- Level folder access HOT 3
- Invisible Flags
- Background Music
- Hover Bug in end_screen branch HOT 2
- Sound Effects HOT 2
- Move critter bones to scenery file
- Swirl Crash
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