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file-fixers's Issues

Config.sys

A place to set characters skills, items, etc ?

Preserve enemies on each sector

Instead of respawning random enemies whenever we enter a sector, we could save them so coming back to a floor won't shuffle the situation.

(Enemy type + HP + Row + Column) * Sectors * Dungeons = 3840 bytes, which should fit in Save/WRAM

HP can overflow

Enemy HP is defined as LV d8, so if LV reaches 49, HP can be 8 * 49 = 392

Add visual effects for skills

  • SkBolt
  • SkConfuse
  • SkFire
  • SkFreeze
  • SkJoust
  • SkHaste
  • SkHeal
  • SkProtect
  • SkRaise
  • SkShield
  • SkSlash
  • SkSlow
  • SkSpin
  • SkTaunt
  • SkThrow
  • SkThunder
  • SkTele

Game over

Add a game over screen; reset game state after it

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