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readyplayerfun's Issues

Problem with rebooting empty servers

After rebooting the server with no players on it the values for randomTickSpeed and doFireTick are still paused.
Even after players are back on it.
Logging in and checking the values are:
randomTickSpeed = 0
doFireTick = false

Setting them back to 3 and true and then repeating the procedure gets them paused again.
Managed to repeat the problem with both 1.4.0.1 and 1.4.0.3

Always raining on login

After the mod unpauses time, the weather will always be either downfall or raining.
I'm on forge 2837 and in a large modpack, which inlcudes sereneseasons.

Server log filled up to the brim with gamerule change messages

[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Unpausing server: gamerule change at 18886, 18886
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Pausing server gamerule change at 18887, 18887
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Unpausing server: gamerule change at 18887, 18887
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Pausing server gamerule change at 18888, 18888
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Unpausing server: gamerule change at 18888, 18888
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Pausing server gamerule change at 18889, 18889
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Unpausing server: gamerule change at 18889, 18889
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Pausing server gamerule change at 18890, 18890
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Unpausing server: gamerule change at 18890, 18890
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Pausing server gamerule change at 18891, 18891
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Unpausing server: gamerule change at 18891, 18891
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Pausing server gamerule change at 18892, 18892
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Unpausing server: gamerule change at 18892, 18892
[22:34:52] [Server thread/INFO] [Ready Player Fun/]: Pausing server gamerule change at 18893, 18893

Has been doing this since 0,0 and hasn't stopped.

Wrong version range for fabric mod

Mod 'Ready Player Fun' (readyplayerfun) 1.19-1.19.2-2.4.1.14-FABRIC requires version 1.19,1.19.1,1.19.2 of 'Minecraft' (minecraft), but only the wrong version is present: 1.19.2!

Gamerule randomTickSpeed does not change back after player login. (1.12.2)

This is my first time submitting an issue to github so sorry if I miss anything.
So, after installing the mod, I realized my trees stopped growing.
I'm pretty sure this is the mod that's doing it cause it pauses time. So, I think that's the connection between the mod and the issue.
I had a hard time figuring out why and I realized on logout that the gamerule "randomTickSpeed" would be set to 0 but not be reset after player login.
For all I know this could be just something else messing with the mod but I don't want to have to search through all the mods to fix the problem so I just set up something that will reset the gamerule when a player logs in.
If the issue actually isn't this mod, then I'm sorry for wasting your time but I do think this mod is not setting it back.
The modpack I'm using is "MC Eternal".
(If the mod doesn't change the gamerule, please close this while stating that. Sorry and thanks!)

Fabric option?

This is not really an "issue", more of a request?
Thank you for this great mod, this really is the only active updated mod out there and is such an invaluable tool for server ops. I use this on my servers and have recently spun up a Fabric 1.19 server and would like to use this with it.
I don't know if you have experience working with Fabric, but would you be able to add support for this modloader?
Thank you so much if that would be possible.
-n

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