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feathergame's Issues

make more tiles

feathergame/game.pyx

Lines 150 to 153 in 8fa3077

# @todo make more tiles
cpdef makedefaulttiles(tilesize):
tilesize = (tilesize,tilesize)
blacktile = pygame.Surface(tilesize)


This issue was generated by todo based on a @todo comment in 8fa3077. It's been assigned to @webmsgr because they committed the code.

add loadtile function

feathergame/game.pyx

Lines 161 to 166 in 31784a8

# @todo add loadtile function
cpdef main(int maxfps = 60,int sctile = 32,int tilesize = 16):
"""Main Game"""
cdef (int,int) tilet = (tilesize,tilesize)
cdef int mx = 0,my = 0,mtx = 0, mty = 0


This issue was generated by todo based on a @todo comment in 31784a8. It's been assigned to @webmsgr because they committed the code.

Add Tile Cursor

show the selected tile at 50% opacity at mouse location (mtx,mty)


feathergame/game.pyx

Lines 178 to 182 in 1c3ed07

# @todo Add Tile Cursor
# @body show the selected tile at 50% opacity at mouse location (mtx,mty)
cpdef main(int maxfps = 60,int sctile = 32,int tilesize = 16):
"""Main Game"""
cdef (int,int) tilet = (tilesize,tilesize)


This issue was generated by todo based on a @todo comment in 1c3ed07. It's been assigned to @webmsgr because they committed the code.

finish adding all of the properties of tiles

feathergame/game.pyx

Lines 148 to 153 in 31784a8

# @todo finish adding all of the properties of tiles
cpdef makedefaulttiles(tilesize):
blacktile = pygame.Surface((tilesize,tilesize))
blacktile.fill(black)
whitetile = pygame.Surface((tilesize,tilesize))
whitetile.fill(white)


This issue was generated by todo based on a @todo comment in 31784a8. It's been assigned to @webmsgr because they committed the code.

FIX SAVING AND LOADING

feathergame/game.pyx

Lines 120 to 125 in b4a0707

# @todo FIX SAVING AND LOADING
cdef savemap(map,filename,ltiles):
tiles = []
cdef int x,y
new = numpy.array(map).tolist()
for y in range(len(map)):


This issue was generated by todo based on a @todo comment in b4a0707. It's been assigned to @webmsgr because they committed the code.

Add tile switcher to use more tiles

black and white is old school, add a keybind that switches the current tile


feathergame/game.pyx

Lines 176 to 180 in 93f6766

# @todo Add tile switcher to use more tiles
# @body black and white is old school, add a keybind that switches the current tile
cpdef main(int maxfps = 60,int sctile = 32,int tilesize = 16):
"""Main Game"""
cdef (int,int) tilet = (tilesize,tilesize)


This issue was generated by todo based on a @todo comment in 93f6766. It's been assigned to @webmsgr because they committed the code.

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