three.js example jsm rewrite by Dart.
Used by three_dart
License: Other
three.js example jsm rewrite by Dart.
Used by three_dart
I'm interesting in what you did in the flutter_gl three_dart and three_dart_jsm. However, three dart jsm seems a little slow behind three dart. I want the gltf/glb loader module, but I don't know how can I contribute to it. more empty interface designs will make others easily to contribute in. I'm sorry to provide suggesting by a way of creating an issue. If there is other ways to better communicate with you, hope to tell me.
[ERROR:flutter/lib/ui/ui_dart_state.cc(198)] Unhandled Exception: type '(num) => num' is not a subtype of type '(dynamic) => dynamic' of 'f'
E/flutter (30874): #0 generateTransform (package:three_dart_jsm/three_dart_jsm/loaders/FBXLoader.dart:3966:44)
There is no license file in this repo (three_dart package does have a license though).
I would like to be able to develop commercial software that uses the tools in here, and I would like to be certain that I am using it in a legally safe way.
Thanks @wasabia for making these js => dart rewrites. It feels a lot better to develop with the well known three.js format, rather than creating everything from scratch like some of the other 3D flutter packages are doing.
I'm unable to build a flutter project that depends on three_dart_jsm
; I'm getting this error:
$ flutter run -d "SM G988W"
Launching lib/main.dart on SM G988W in debug mode...
FAILURE: Build failed with an exception.
* What went wrong:
The Android Gradle plugin supports only Kotlin Gradle plugin version 1.5.20 and higher.
The following dependencies do not satisfy the required version:
project ':flutter_gl' -> org.jetbrains.kotlin:kotlin-gradle-plugin:1.3.61
my system environment:
$ flutter --version
Flutter 3.13.9 • channel stable • https://github.com/flutter/flutter.git
Framework • revision d211f42860 (2 weeks ago) • 2023-10-25 13:42:25 -0700
Engine • revision 0545f8705d
Tools • Dart 3.1.5 • DevTools 2.25.0
$ sw_vers
ProductName: macOS
ProductVersion: 14.1
BuildVersion: 23B74
With the various fixes of linter warning applied in 4af7d72 several regression were introduced. For example the ArcballControls
are completely broken, because the class members camera
, listenableKey
and scene
are not set anymore.
Even after fixing those, the ArcballControls
fail at several operations like zooming, because the _gizmos.position
contains NaN
values for x
, y
and z
.
Would be nice to do a pub.dev release after this is merged (#12).
The dom_like_listenable getButton is updated and always returns a 0 now. Because of this all buttons default to being interpreted as "LEFT".
Ill create a PR to fix this.
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