Tests of reaction difussions simulations useing WebGL shaders and Three.js. Can easily be run locally using node.js and pascel.
Inspiration for the reaction diffusion system implemented in this repo is comming from The Coding Train (Daniel Shiffmann) tutorials on Youtub here.
To get some idea about how to use THREE.js I used some tutorials by Yuri Artyukh that can be found on Youtube here.