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minirenderer's Introduction

MiniRenderer

3D 软件光栅化渲染器

特性

  • Qt 提供窗口绘制 和 相应事件

  • 渲染管线(参考 OpenGL)

    • 右手坐标系,视图变换、透视&正交投影变换、视口变换
    • 线框模式:Bresenham直线算法
    • 填充模式:Scanline填充算法、重心坐标插值填充算法、透视校正插值
    • 顶点着色器、片段着色器
  • 模型文件 obj 读取

  • Blin-phong 光照模型、Normal Mapping

待做

  • 视锥剔除、背面剔除
  • 相机:第一人称相机、第三人称相机
  • Alpha测试、深度测试、混合
  • 骨骼动画

构建

minirenderer's People

Contributors

wanlittle avatar

Watchers

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