Comments (2)
For the part about c_arms, that's fair and I probably should have thought ahead about that. Will be fixed.
As for the issue with experimental first person, this is caused because the model of the first person body gets changed, but the bone indexes do not due to an engine limitation which results in the jank stuff you see. This only isn't a problem on the Draconic Base's playermodel selector because it internally calls a command which force-removes the model, making the base recreate it. If you want this resolved, you'll need to get in contact with the author of that addon and (politely) ask them to add this to their apply button's functionality: if Draconic then RunConsoleCommand("drc_refreshcsents") end
from draconic_base.
Fixed with latest update
from draconic_base.
Related Issues (20)
- Recoil issues in singleplayer HOT 1
- [Feature Request] Grenade Feature Idea I had HOT 1
- Tracers not working in singleplayer HOT 1
- Console error when using the DRC weapons HOT 2
- Some optimization needed HOT 2
- Material type MAT_DEFAULT_SILENT undefined HOT 2
- LUA error from drc_energysword being active HOT 3
- [Feature Request] 3D crosshair. HOT 1
- Custom playermodel selector doesn't save custom c_hands properly
- [Enhancement] CalcView Priority System for Experimental Firstperson. HOT 2
- [Bug] Experimental firstperson shows up broken in "Render Target" cameras. HOT 1
- Vehicle view is snapping. HOT 3
- Clientside error because a table is not a string. HOT 1
- Experimental FP: Invisible MW19 + Camera wall bug
- Primary/secondary holdtypes not updating properly for clients HOT 1
- FOVKick Sync issues HOT 2
- Idle cycle interrupts firing animations
- hook.Remove causes redundant serverside error on Holster and OnRemove HOT 1
- Melee impacts play multiple time for clients HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from draconic_base.