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Learning to manipulate both the Canvas API and OpenGL to make computing an expressive, rather than functional, tool. If work is work and play is play, this repository is Charlie's Chocolate Factory. Fun or fever dream? Depends on perspective.

Home Page: https://threejs-inky.now.sh

JavaScript 78.00% HTML 22.00%

creative-coding's Introduction

Follow along

I'm using the canvas-sketch-cli for this project, so you'll have to install it in your code editor to follow along.

Setup

  1. Run npm i canvas-sketch-cli in your terminal.
  2. Create an empty folder. This is where your canvas sketch file will sit (a sketch.js file).
  3. Create a new canvas sketch and open it by typing this into your terminal: canvas-sketch sketch.js --new --open

This should open your sketch.js file in the browser where you'll see a preconfigured Canvas with 2048 * 2048 dimensions. You can copy my sketch.js file to get started.

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