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WSMud - A WebSockets-based MUD client

This is still under development and is being worked on casually as I find spare time. Don't use it for anything serious yet. :)

The main target for this is for use with Aardwolf MUD. Intended feature sets have this in mind.

To use:

  • If the MUD in question does not have a working WebSockets port, launch a WebSockets proxy server. I've written one (a simple/buggy one which seems good enough for dev purposes) for Python 2.7.x which is available here: https://github.com/Vultaire/websocket_proxy

  • Run "npm install". (Assumes node.js and npm are installed and on the PATH. This is not a node.js project; I simply use node for a little of its infrastructure and for a simple HTTP server.)

  • Run "npm run serve". This will launch the web server on port 8080.

  • Navigate to http://localhost:8080/.

At the time of writing, only Google Chrome works properly. However, the client does work at a basic level. Note that any telnet codes are not yet handled, but they are logged in the JavaScript console.

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