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Phyronnaz avatar Phyronnaz commented on September 16, 2024 2

Added live preview and scale from spline point.

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Phyronnaz avatar Phyronnaz commented on September 16, 2024 1

I plan to add VoxelModifiers : actors that can be placed in the scene to modify the terrain. I was mainly thinking to static mesh import, but splines are a good idea.

On the implementation side, I would go with B-Splines like here.

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Phyronnaz avatar Phyronnaz commented on September 16, 2024 1

Done! https://www.youtube.com/watch?v=cgmIlrrPom4

B-Spline are already in the engine, so all I had to do was your V2 ;)

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Slavq avatar Slavq commented on September 16, 2024

That sounds great! Oh, now I see that B-Splines are definitely the best way to do that, I didn't know about it. I just hope that the implementation isn't too difficult... Maybe we could ask nu___hash for some hints.

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