Comments (7)
I tried again and now I have tons of errors like these :
F:\CompileProj\Plugins\VoxelPluginPro\Source\VoxelEditor\Private\VoxelDebugEditor.cpp(64): warning C4996: 'FDetailsViewArgs::FDetailsViewArgs': This constructor is deprecated, please create an empty FDetailsViewArgs and explicitly set any values that you wish to change. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. F:\CompileProj\Plugins\VoxelPluginPro\Source\VoxelEditor\Private\VoxelDebugEditor.cpp(473): warning C4996: 'SDockTab::FArguments::Icon': Tab icons are now being managed by tab spawners and toolkits. In the rare case you need to set an icon manually, use SetTabIcon() instead Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. F:\CompileProj\Plugins\VoxelPluginPro\Source\VoxelEditor\Private\VoxelEditorModule.cpp(157): warning C4996: 'FEditorDelegates::PreSaveWorld': Use PreSaveWorldWithContext instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. F:\CompileProj\Plugins\VoxelPluginPro\Source\VoxelEditor\Private\VoxelEditorModule.cpp(159): warning C4996: 'FEditorDelegates::PreSaveWorld': Use PreSaveWorldWithContext instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. F:\CompileProj\Plugins\VoxelPluginPro\Source\VoxelEditor\Private\VoxelEditorToolsPanel.cpp(74): warning C4996: 'FDetailsViewArgs::FDetailsViewArgs': This constructor is deprecated, please create an empty FDetailsViewArgs and explicitly set any values that you wish to change. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
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Make sure you have the engine source installed
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Sorry, I forgot to mention that the second time, source code was installed (from Epic launcher).
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Hello @Phyronnaz,
I have similar issue with plugin instalation to project that using UE5 build from source. Rebuilding plugin through .uproject fails. Launching project with plugin through Rider gives a lot of errors of different type. Attaching log file from rider below and screenshot of .uproject rebuild. Please advice if there any other tricks of building/enabling plugin for UE5 build from source.
P.S: I have engine 5.0 build from source and before adding plugin folder with voxel plugin everything worked.
JetBrainsLog.ReSharperBuild_2022_04_24_13_35_21_9072.log
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The easiest is probably to download the UE5 free from the marketplace, I haven't pushed the UE5 fixes to this repo yet
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similar issue'😐
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The easiest is probably to download the UE5 free from the marketplace, I haven't pushed the UE5 fixes to this repo yet
When are you going to push the UE5 fixes to the repo @Phyronnaz?
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Related Issues (20)
- Popup does not appear when adding a landscape material to a VoxelLandscapeMaterialCollection
- [Feature request] Change the Collision Distance per spawner
- Toggle voxel world shadows
- [Feature Request] Debug tool to show coordinates of the voxel we're looking at
- Terrain Tools do not work with multiple viewports open
- Incompatibility of UVoxelProjectionTools::FindProjectionVoxels() with customised collision profile for the VoxelWorld. HOT 1
- CPP generated graph crashes when changing parameters at runtime if its not set as class instead of the graph object.
- 8bit material indecies HOT 1
- Voxel Plugin 2.0. Texture compression requires User Interface 2D
- Voxel Plugin 2.0. Null MaterialParam texture should warn
- Problem with rebuild on mac HOT 2
- DrawDebugIntBox Blueprint node draws with an offset for cubic voxel worlds HOT 2
- [Fix] Linux (21.04) Building Issue
- Multiplayer Collision Replication Issue HOT 2
- [Feature Requests] Can I get the Get world locations of all cubes I destory in cubes world?
- Building on MacOS 12.1 Compilation Error with UE 5.1 HOT 2
- voxel for UE5.0.2?? HOT 1
- 27
- Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000000
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