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#Velo

Simple floating point based tween engine.
Transition a variable between 0 and 1 over Time

Written in ES6.

Each call creates a new instance, so run in parallal if you like.


Usage

import V from 'velo';

V((step) => {
	value = step * target;
	
});

Params

Usual bolts with defaults.

Velo(renderFn, duration = 400, easing = 'linear', onComplete = null)

Easing

Check the source for a full list.

===

TODO
  • build params using ES6 Rest | Spread operators

velo's People

Contributors

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