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gamedevhelperapi-cocos2d's Issues

Outdated property references cause compilation errors

I am using Cocos2d v2.1, and there are several properties in GameDevHelper API (hereby referred to as GDH API) which are outdated.

For example, GDH API references the Cocos2d property ignoreAnchorPointForPosition_ when the correct name of the property is _ignoreAnchorPointForPosition (in GHSprite.mm).

This is also true for anchorPointInPoints_ and transform_ in GHSprite.mm.

In GHDebugDrawLayer.mm, program_ should be _program.

GHBoneSkin needs a boundingBox method (Currently broken)

GHSkeleton's boundingBoxesArray method calls a instance method on GHBoneSkin that doesn't exist: [skin boundingBox].

This currently breaks rendering of skeletons and needs to be fixed as soon as possible.

To fix this issue, GHBoneSkin needs to have a declaration and implementation of the boundingBox method.

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