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Simple Tetris game written in C# and made using Unity engine.
C# 99.87%
HLSL 0.06%
ShaderLab 0.07%
s-tetris's Introduction
Used C#, the Unity engine and video game software design patterns.
In my implementation, I chose to try to follow the specifications of Tetris Guideline.
The implemented features are:
- Main Menu
- Instructions
- Rotate piece
- Hold
- Piece preview
- Playfield (10 x 20)
- Piece colors
- Random Generator
- Ghost piece
- Levels
- Music
- Game over (Top out)
- Score (with saving highscore)
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