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test-guess-the-country-game's Introduction

GeoGenius

Travel the Globe, visit the countries, One Guess at a Time!

Home assignment questions

  1. How did you decide on the technical and architectural choices used as part of your solution?
  • The Next.JS framework provides all basic structure that is needed for this application.
  • Leaflet was chosen over Mapbox for its open-source nature and simplicity, making it more appropriate for the project's scope.
  • The use of the Trevor Blades Countries GraphQL endpoint adds unnecessary complexity. It lacks geolocation data so not very useful in the map context. The countries data rarely changed o it can be used as a static resource. This requirement appears aimed at demonstrating server communication skills.
  1. Are there any improvements you could make to the final piece?
  • The endgame winning and loosing screen
  • add e2e tests with playwright
  • separate a game logic from the React Compomnent code and UI logic
  1. What would you do differently if you had more time?
  • separate a game logic from the React Compomnent code and UI logic

Build

To build all apps and packages, run the following command:

cd test-countries-map
pnpm build

Develop

To develop all apps and packages, run the following command:

cd test-countries-map
pnpm dev

Useful Links

Learn more about the power of Turborepo:

test-guess-the-country-game's People

Contributors

vitaliiznak avatar turbobot-temp avatar

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