Comments (7)
wow... those look beautiful! and good question. It's possible Deck.GL could eventually become a MapboxGL plugin / custom layer using some of the new APIs that are in progress. see: mapbox/mapbox-gl-js#281
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Landed and is now in the newest release of mapbox-gl-js - https://www.mapbox.com/blog/3d-features-in-mapbox-gl-js/
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Unless mapbox publishes a plugin that shares their WebGL context we won't be able to integrate with their perspective graphics. Mapbox' current plugin focus is on their new canvas styles, however while these do support interleaving of flat graphics, they do not allow coordination of the z buffer.
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@ibgreen Have you opened an issue on their repo about it? It takes them a really long time to get the ball rolling so it might be worth opening that now and hope it's done in a year.
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@contra Yep. We've also had face-to-face meetings with their engineers.
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has anything happened with this? Would be nice to be able to render deck.gl layers under the buildings.
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has anything happened with this? Would be nice to be able to render deck.gl layers under the buildings.
Yes, mapbox has a custom API on a dev branch, we have started to experiment with it. Tracked in #2132
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Related Issues (20)
- [Bug] Properties "extent" and "minZoom" on a MvtLayer can not be used together
- pyDeck layer HexagonLayer numerous bugs - tooltips, get_position
- [Bug] 9.0.1: Deck.pickObject with unproject3D==true returns a 2d coordinate HOT 1
- [Feat]: Support generic for GetPickingInfoParams typings
- [Bug]Using @deck.gl/[email protected]: Uncaught TypeError: Class extends value undefined is not a constructor or null HOT 1
- [Bug] Can't compile after updating to deck.gl 9.0.1 (regression) HOT 2
- [Feat] Stroke a sprite/pattern for lines/polygon outlines HOT 1
- [Bug] luma.gl: Model.updateModuleSettings is deprecated. Use Model.shaderInputs.setProps() warning message in the console. Layer class HOT 1
- [Doc] Translation support in your plan? HOT 1
- [Bug]keep updating GeoJsonLayer 20 times, the CPU will reach 100% HOT 10
- A 3D tile failed to load: undefined cannot read properties of undefined (reading 'BYTES_PER_ELEMENT') HOT 2
- [Bug] v9.0 ScenegraphLayer picking is not working HOT 1
- [Bug] An exception during Tile3DLayer loading doesn't trigger DeckGL `onError` callback. HOT 3
- [Bug]: Icon is not showing HOT 3
- [Bug] v9.0 TerrainExtension picking wrong object
- [Bug]Using @deck.gl/[email protected]: When using the map.remove(layer) method, the page goes blank.
- [Feat] any plan to move bezier layer to layers folder? HOT 4
- [Bug] Filter extension soft range unexpected behavior HOT 1
- [Bug] Layer is not cleared when data is empty with version 9 HOT 2
- Add MapTiler in Supported Base Maps [Doc] HOT 10
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