Comments (4)
Glad to help! Actually I'd like to figure out a solution for RTSS since it's pretty pervasive and it's likely that users might have it already, so let's keep this issue open to track that.
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Hey! 👋
This behavior has happened to me, and in those cases usually the culprit is another software hijacking Present
themselves. RivaTuner Statistics Server is usually a big offender in this regard, otoh the Steam overlay is innocuous. I don't have a good enough model of how to prevent this other than telling users not to use other overlay software at the same time, but I wish we could find a workaround.
(haven't been able to check the logs yet atm but will do so later)
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Bingo!
All of the affected users seem to have been running RivaTuner, and disabling it fixed the issue. In my particular use case, I imagine I can fix it by not hooking Present
directly, and hooking the game function that calls it instead. Though at that point I'd have to create my own DX9 renderer, which might not be worth the effort just to fix RivaTuner :p
Thanks for the help!
from hudhook.
@SkyLeite do you have a means of collecting detailed bug reports? I have just rebooted my Windows machine, installed RTSS and ran my practice tool and they're happily humming along together:
Of course I imagine there must be something different in users' setup but until I pinpoint what that is I can't even reproduce it myself, let alone debug it :(
Can you try installing RTSS and seeing if your code crashes for you?
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