Comments (3)
Just an update after using the VREvent_ChaperoneFlushCache event for a few weeks. We've found it to be an unreliable indicator as to when an actual recenter happens. This event gets triggered in other scenarios so relying on it will result in many false positivies.
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Hey!
This is fixed on steamvr beta, could you opt into it and let me know if it works for you?
Thanks.
from openvr.
Hey Dan. Just tested it and it's now working. The VREvent_StandingZeroPoseReset event is detected when I reset my playspace center while using Steam Link. Thanks!
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