Scene scattering tool for Godot Engine
This plugin adds tools to help placing many scene instances in an environment by "painting" over it, rather than dragging and dropping them manually from the file system dock.
It adds a new node Scatter3D
. Add it to the scene, add scenes you wish to be able to paint into the list, and start placing them.
Installation
This is a regular editor plugin.
Copy the contents of addons/zylann.scatter
into the same folder in your project, and activate it in your project settings.