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dreams_of_fire's Issues

Configurable controls

Add a menu to change the controls in game. It should be fairly easy to add controller input as well... Will have to test and see!

Level 06 can only be completed with exact steps

Currently in Level 05, you can only complete the puzzle in somewhat specific way and have to restart if you do not complete it in said way.

Not a huge thing, but ideally I would like to make it where you do not have to restart if you do not do the steps needed in a level in the exact right order. Will need to change this once the voting period of the jam ends!

Reduce blur and/or make blur strength configurable

Reducing the blur slightly will make reading the text in the fire dimension much easier, and the blur is a little overpowering, especially on big screens (at least it is for me).

In theory this should be just a matter of exposing a blur strength variable in the vignette shader. Will need to look into this!

Game freezes

A couple people on the Itch.IO jam entry page have reported that the game freezes for them. I will need to look into this, as this is a pretty major bug!

My hunch is the freeze is occuring at level 4.1 (the ‘secret’ level) because the animation player driving the tile map changes and moving the crystal was complaining in the debugger (though it should be fixed now), or the freeze is occuring at level 5 because of the ice dimension. Will need to test and see if I can replicate the freeze to know for sure!

Increase overal game speed

Several people have said the game is a little slow. I think there are many ways to fix this, one of the most obvious ones is speeding up the jump animations for the Fire character. Another change that would speed up the game considerably would be speeding up the transition between dimensions.

Regardless of the method(s), the game could use a increase in speed.

Add camera zooming

Add the ability to zoom in and out, probably using the mouse wheel. Not sure how I'll do this for 2D (if I do it at all), but it should be really easy for 3D.

Clean up code

Currently the code is rather sloppy with inconsistent styling. Ideally the code should be refactored once the jam is over!

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