Git Product home page Git Product logo

catalog-of-things's Introduction

MasterHead

Hi ๐Ÿ‘‹, I'm Simeon Trust

A passionate software engineer

Coding

trust-007

simeontrust7

  • ๐ŸŒฑ Iโ€™m currently learning Ruby and Ruby on Rails

  • ๐Ÿ‘ฏ Iโ€™m looking to collaborate on different projects

  • ๐Ÿ“ซ How to reach me [email protected]

  • โšก Fun fact I love to play video games and learn new technologies

Connect with me:

simeontrust7 trust-simeon

Languages and Tools:

bootstrap csharp firebase html5 javascript mongodb mysql python rails react ruby sass typescript

@trust007's Holopin board

trust-007

ย trust-007

trust-007

catalog-of-things's People

Contributors

ifeanyi305 avatar kennankole avatar trust-007 avatar

Watchers

 avatar

Forkers

ifeanyi305

catalog-of-things's Issues

[1pt] Create schema file for Books and Labels

  • Create a schema.sql file with tables that will be analogical to the structure of the classes that you created:
    • books table (add all properties and associations from the parent Item class as table columns)
    • labels table

catalog_of_my_things

[1.5pt] Implement Label Class

  • Create a Label class with an association to the Item class (in a separate .rb file).
  • All Label class properties visible in the diagram should be defined and set up in the constructor method.
  • Implement methods:
    • add_item method in the Label class
      • should take an instance of the Item class as an input
      • should add the input item to the collection of items
      • should add self as a property of the item object (by using the correct setter from the item object)

[0.5pt] Create Entry point file

  • Create a main.rb file that will serve as your console app entry-point.
  • Implement startup actions:
    • Present the user with a list of options to perform.
    • Let users choose an option.
    • If needed, ask for parameters for the option.
    • Have a way to quit the app.

[1pt]: Create Item class with its fields and methods

  • Create Item class in a separate .rb file.
  • All Item class properties visible in the diagram should be defined and set up in the constructor method. Exception: properties for the 1-to-many relationships should NOT be set in the constructor method. Instead, they should have a custom setter method created.
  • Add all methods visible in the diagram.
  • Implement methods:
    • can_be_archived?() in the Item class
      • should return true if published_date is older than 10 years
      • otherwise, it should return false
    • move_to_archive() in the Item class
      • should reuse can_be_archived?() method
      • should change the archived property to true if the result of the can_be_archived?() method is true
      • should do nothing if the result of the can_be_archived?() method is false

[1.5pt] Implement Book class

  • Create a Book class in a separate .rb file.
  • All Book class properties visible in the diagram should be defined and set up in the constructor method.
  • Implement methods:
    • can_be_archived?() in the Book class
      • should override the method from the parent class
      • should return true if parent's method returns true OR if cover_state equals to "bad"
      • otherwise, it should return false

[1pt] Create schema file for MusicAlbum and Genre

  • Create a schema.sql file with tables that will be analogical to the structure of the classes that you created:
    • music_albums table (add all properties and associations from the parent Item class as table columns)
    • genres table

[1.5pt] Implement MusicAlbum class

  • Create MusicAlbum class in a separate .rb file.
  • All MusicAlbum class properties visible in the diagram should be defined and set up in the constructor method.
  • Implement methods:
    • can_be_archived?() in the MusicAlbum class
    • should override the method from the parent class
    • should return true if parent's method returns true AND if on_spotify equals true
    • otherwise, it should return false

[1.5pt] Implement Game class

  • Create a Game class in a separate .rb file.
  • All Game class properties visible in the diagram should be defined and set up in the constructor method.
  • Implement methods:
    • can_be_archived?() in the Game class
    • should override the method from the parent class
    • should return true if parent's method returns true AND if last_played_at is older than 2 years
    • otherwise, it should return false

[1.5pt] Implement Author Class

  • Create an Author class with an association to the Item class (in a separate .rb file).
  • All Author class properties visible in the diagram should be defined and set up in the constructor method.
  • Implement methods:
    • add_item method in the Author class
    • should take an instance of the Item class as an input
    • should add the input item to the collection of items
    • should add self as a property of the item object (by using the correct setter from the item object)

[1.5pt] Implement Genre Class

  • Create Genre class with an association to the Item class (in a separate .rb file).
  • All Genre class properties visible in the diagram should be defined and set up in the constructor method.
  • Implement methods:
    • add_item method in the Genre class
    • should take an instance of the Item class as an input
    • should add the input item to the collection of items
    • should add self as a property of the item object (by using the correct setter from the item object)

[1pt] Create schema file for Game and Author class

  • Create a schema.sql file with tables that will be analogical to the structure of the classes that you created:
    • games table (add all properties and associations from the parent Item class as table columns)
    • authors table

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.