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42sp_piscine's Introduction

C Piscine @ 42sp

ℹ️ 42saopaulo's C bootcamp, a four week long trial period.

42-sp

Index

About 42

42 is a global education initiative that proposes a new way of learning technology: no teachers, no classrooms, students learning from their fellow students (peer to peer learning), with a methodology that develops both computing and life skills. Not to mention that it's completely free of charge and open to all with no prerequisites.

Admissions

Admissions at 42 are unlike other colleges. We use a merit-based admission process. The final step of the admission is the Piscine - This is part of the admissions process and requires 4 weeks of intensive and immersive coding. No prior coding experience is necessary at all.

Skills developed at 42

Hard Skills

C Language

The primary language learned at the 42's Piscine is C: dealing with variables,
pointers, memory allocation, macros, as well as creating functions and programs,
including the use and creation of libraries and Makefiles.

Shell

The first two days of the bootcamp are dedicated to learning basic to intermediate
shell commands to seamlessly navigate through the terminal.

Git

All projects are submitted via a remote git repository, which demands students to
be at ease with such a system.

Soft Skills

Self-learning and proactiveness

	At 42, self-learning is at the core of its peer to peer learning methodology. There
	are no teachers whatsoever; the learning process is based on googling, enquiring
	your classmates, and empirical knowledge, each student learning at their own pace.

Teamwork

	On weekends, a 48h team project called "Rush" is proposed: a 3-member group randomly
	chosen by the school's system must collaboratively develop a fully running application.
	The major challenge here is to equalize the different knowledge levels while finding a
	common work methodology that allows all team members to contribute to the project.

Time management and resiliency

	The school is open 24/7. Thus, the so-called "pisciners" are free to work whenever
	they want, which demands excellent time management skills and resiliency for not
	"drowning" amid the massive load of work demanded by the non-stop 26-day program.

Curriculum

The following table presents the basecamp's curriculum in chronological order in which it was completed by me.

# PROJECT LANGUAGE DURATION XP STATUS LEVEL
00 Eu aceito - - 0 XP 100% ✔️ level 0 - 8%
01 Exam 00 C about 4 hours 225 XP 4% ❌ -
02 Rush 00 C 2 days 150 XP 0% ❌ -
03 Shell 00 Shell about 1 day 100 XP 100% ✔️ level 0 - 97%
04 Shell 01 Shell about 1 day 100 XP 85% ✔️ level 1 - 63%
05 C 00 C about 1 day 100 XP 85% ✔️ level 2 - 15%
06 C 01 C about 1 day 100 XP 100% ✔️ level 2 - 84%
07 Rush 01 C 2 days 150 XP 0% ❌ -
08 C 02 C about 1 day 100 XP 55% ✔️ level 3 - 19%
09 C 03 C about 1 day 100 XP 75% ✔️ level 3 - 49%
10 C 04 C about 1 day 100 XP 70% ✔️ level 3 - 92%
11 C 06 C about 1 day 100 XP 70% ✔️ level 4 - 30%
12 Exam 01 C about 4 hours 225 XP 28% ✔️ level 4 - 63%
13 C 05 C about 1 day 100 XP 50% ✔️ level 5 - 9%
14 C 07 C about 1 day 100 XP 0% ❌ -
15 C 08 C about 1 day 100 XP 0% ❌ -
16 Final Exam C about 8 hours 375 XP 58% ✔️ level 6 - 10%

Made with ❤️ and inspired by Amanda P. Pinha

ℹ️ This repository contains code developed at 42sp C bootcamp, from 12/july/2021 to 31/july/2021.

42sp_piscine's People

Contributors

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