Topic: negamax Goto Github
Some thing interesting about negamax
Some thing interesting about negamax
negamax,A strong chess engine made in c++
User: alex2262
negamax,Chess Game (with AI) in Haskell
Organization: araucariacoop
negamax,A generic JAVA implementation of the Minimax algorithm (and derivated...)
User: avianey
negamax,Python compiled with Numba (from 7300 to 1500000 nodes/second)
User: avo-k
negamax,A UCI Engine Developed from the ground up by Blake Johnson
User: bjohnsonfl
negamax,A simple implementation of Trike
User: carloslunamota
negamax,A multi-algorithm chess game that aims to teach AI concepts through experimentation. Users can select from four algorithms to compete against, as well set the search depth.
User: danthurston
negamax,An AI bot that plays the game of yinsh.
User: divyanshusaxena
negamax,I love giving Trinkets and Checkmates to my friends and family :)
User: dkeree
negamax,A chess engine written in Rust
User: gourab-ghosh
negamax,A UCI chess engine written in Rust.
User: heiaha
negamax,Amateur level C++ chess engine with web GUI on top of lc0 board representation
User: ilyagusev
Home Page: http://yallen.ru/aika/
negamax,This is a tic tac toe ai which is unbeatabel. It uses a algorithm called the negamax. Inorder to optimize the algorithm alpha beta pruning and transpostion tables are used.
User: iprabhakar059
negamax,A python based chess engine
User: izy266
negamax,N-Tuple Neural Network for tic tac toe
User: jdermont
negamax,Python operations research applications including sudoku solver, tictactoe gaming AI
User: je-suis-tm
negamax,A physical chess-playing robot. Image recognition of chess board, AI, and mechanical arm control.
User: joeiddon
negamax,A chess engine written in Java.
User: kelseyde
Home Page: https://lichess.org/@/Calvin_Bot
negamax,AI tic-tac-toe & gobang
User: keyi6
Home Page: https://cjhahaha.github.io/ai-games/
negamax,Chess Game (with AI) in Haskell
User: lndl
negamax,A Quarto board game mimic that you can play against your friend or play against an advanced bot that will never lose!
User: logicxd
negamax,A gobang AI with Negamax and alpha beta pluning
User: loyio
negamax,This little program has been written as a solution to a tic-tac-toe exercise on the French C++ forum of the siteduzero.com.
User: luchermitte
negamax,Simple Chess artificial intelligence written in JavaScript.
User: lxdovic
Home Page: https://www.lxdovic.fr/weakfish.php
negamax,Tic-Tac-Toe in Scala
User: markusheilig
negamax,Chess engine
User: mcthouacbb
negamax,The fast rust 2048 game with engine using the minimax algorithm with alpha-beta pruning
User: mrfuggy
negamax,A UCI-compatible chess engine, capable of beating (most) human players.
User: patterson-tom
negamax,A terminal implementation of the game Quoridor with an engine
User: pavlosdais
negamax,gomoku @ 42 - gomoku AI using negamax written in Rust / JavaScript
User: pbondoer
negamax,Experiments with variations of minimax algorithm, MTD(f), MCTS in Gomoku
User: qwertyforce
negamax,gomoku_ai in C++
User: qwertyforce
negamax,Strong UCI Chess Engine written in C++17 (Not C, GitHub!!!)
User: sazgr
negamax,C++ UCI Chess Engine
User: seungjaeryanlee
Home Page: https://www.seungjaelee.com/projects/nageune
negamax,the framework for my advanced artificial intelligence class, in which an connect-four player is ought to be implemented
User: sniklaus
negamax,the framework for my advanced artificial intelligence class, in which an artificial chess player is ought to be implemented
User: sniklaus
negamax,Chess engine using Negamax Alpha-Beta Pruning
User: stratzilla
negamax,UCI chess engine written in C# for .NET platform.
User: tearth
negamax,UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
User: tearth
negamax,Chess engine based on min-max algorithm, iterative deepening and transposition tables
User: tearth
negamax,A C++ Chess Engine Finding Best Moves.
User: theblackplague
negamax,Simple chess engines based on sunfish
User: vchui
negamax,Artificial Intelligence final project. implementing negamax.
User: x1ew
negamax,Python artificial intelligence framework for games
User: zulko
Home Page: http://zulko.github.io/easyAI/
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