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Blueprints

Enhance your gameplay by adding the requirement to unlock item recipe before crafting it.
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Table of Contents

About The Project

Blueprints mod uses knowledge books added in 1.12 to make Minecraft more exciting and challenging. How does it work? You can't craft item if you don't have unlocked recipe for it. How do I unlock recipes? You can find different tiers of blueprints (knowledge books) in different locations. It forces you to explore the map instead of spending hours mining in caves. When connected with Minecraft's hardcore mode it gets more interesting. Using it on a multiplayer fractions server make the gameplay an unforgettable experience.

Getting Started

Follow these steps to get Blueprints in your Minecraft world:

  1. Download the latest Blueprints relase for the Minecraft version you use.
  2. Extract downloaded archive.
  3. Select game version from available.
  4. Copy blueprints folder from datapacks to your Minecraft world save datapacks directory:
    %appdata%\.minecraft\saves\[YOUR WORLD NAME]\datapacks
  5. Copy blueprints folder from resourcepacks to your Minecraft resourcepacks directory:
    %appdata%\.minecraft\resourcepacks
  6. Turn on Blueprints resourcepack in game settings.
  7. Rejoin world or open chat and type: /reload
  8. GL&HF!

How To Play

  1. You can't craft items that you've not unlocked first.

  1. Tier 1 (green) blueprints can be found inside villages, abounded mineshafts, small dungeons, shipwrecks & underwater ruins. Tier 2 (blue) blueprints can be found inside temples, igloos, pillager outposts, woodland mansions, nether fortresses, buried treasures & strongholds. Tier 3 (red) blueprints can be found only in the end.

  1. Right-click blueprints to unlock them.

  1. If you have unlocked an item, you can craft it.

For more examples, please refer to the Documentation

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature)
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE for more information.

Contact

Vinderguy - Vinderguy#2666 - [email protected]

Project Link: https://github.com/Vinderguy/Blueprints

Acknowledgements

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