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RenderD7 as Submodule (0.9.5+)

To use RenderD7 just use this command: git submodule add https://github.com/NPI-D7/RenderD7 and add -b v0.9.5 for example for a specific version.

And in Your Project Makefile add this

# Make Sure to Change this paths if your Submodule
# is located somewhere else
RENDERD7_SRC := RenderD7/source RenderD7/external
RENDERD7_INC := RenderD7/include
# Libraries used for RenderD7
# if you already use -lm, -lctru etc place a # before -lm
RENDERD7_LIBS := -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -lz -lm -lcitro2dd -lcitro3d -lctru

Now you need to add it to your sources and includes

SOURCES		:=	source $(RENDERD7_SRC)
INCLUDES	:=	source $(RENDERD7_INC)

Example from rd7tf

Installation (0.8.0-0.9.4) (OUTDATED)

Download a Package From Releses Page https://github.com/NPI-D7/RenderD7/releases/download/v0.9.4/renderd7.tar.bz2 -o renderd7.tar.bz2 Then Extract it to your Libraries Path bzip2 -cd renderd7.tar.bz2 | tar -xf - -C path_to_your_libs Finally put -lrenderd7 to the First Place and add the path_to_your_libs

LIBS	:= -lrenderd7 -lcurl -lstdc++ -lm -lcitro2d -lcitro3d -lctru
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS	:= $(PORTLIBS) $(CTRULIB) ../path_to_your_libs

Make sure that -lrenderd7 is before -lcitro2d, -lcitro3d, -lctru. Here an example tree

Example-App
├── gfx
├── libs
│   ├── include
│   │   ├── rd7.hpp
│   │   └── renderd7
│   └── lib
│       ├── librenderd7.a
│       └── librenderd7d.a
├── Makefile
├── romfs
│   └── gfx
└── src
    └── main.cpp

Credits

  • NPI-D7
    • Tobi-D7 Main Dev

Some Icons are From https://icons8.de/ See Subfolder Readmes

palladium's People

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