entitycomponentsystem's People
Forkers
shaoquny p2k-ko innokentiy-alaytsev 181847 br0mesh arncarveris indielightandmagic vungocduy1261993 mainaksethi-zz kipod nutellis clawfinger rodrigobmg atpccb garfieldchen azzuriel bsdroid srinivengala daiguangbao hiragisorah arminfelder niamleeson eg0xy mspenn feiyunwill seghcder costallat hengtek hehe159 seanhxx m-a-jo bonefest synnt oyagci dayllanmaza mingcent kennyprogrammer xgdwangdechao guiqulaxi warfarecode hirikava awkr unreal-engine-rit shujunqiao shaunreeves fingolfin-anekane alanrostin sin5ddd dejan-stankovic aidmx dyvniy icyvizi sjarozha luchete80 dhiraj57 goo00d x3lnthpi zhangjitao gwanheecho marsgamestudio bhushandsentitycomponentsystem's Issues
please could you make a release for linux?
Header alignment in StackAllocator
Maybe is a misunderstanding but I think the header in the StackAllocator is placed at the beginning of the block, then there is an adjustment, and finally the new data (to which the pointer is returned).
That, as I understand it, leaves the header unreachable since the adjustment length is what the header is.
+---- aligned mem pos. (and pointer returned by the allocator)
v
| o l d · d a t a | adj | e m p t y · s p a c e | n e w · d a t a|
DE AD BE EF
So when freeing the memory the adjustement isn't next to the new data.
Despite no incidence when aligning on a per byte strategy. Which I believe is the case:
Read in ECSMM.h: 62
void* pMemory = m_MemoryAllocator->allocate(memSize, alignof(u8));
with other alignments will corrupt the free operation with a wild pointer.
I'd like to suggest changing
StackAllocator.cpp: 49
// store alignment in allocation meta info
asMeta->adjustment = adjustment;
// determine aligned memory address
asUptr += adjustment;
to
// determine aligned memory address
asUptr += adjustment;
// store alignment in allocation meta info in the previous block
(asMeta-1)->adjustment = adjustment;
/*
* todo: move header before data
adjustment asUptr new emplacement
v v
| u·s·e·d m·e·m·o·r·y || 0 | 1 | 2 | 3 | 4 | adj | new data
^
L empty bytes
*/
since (asMeta-1)
is pointer arithmetics measured in AllocMetaInfo
size.
Thanks a lot for sharing your code. There isn't a single file in which I hadn't learn something about C++ programing.
Regards.
.
.
Typo/ Spelling: HandleTable::AqcuireHandle
Function name includes a typo:
Aqcuire > Acquire
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.