tlitookilakin / mumps Goto Github PK
View Code? Open in Web Editor NEWA utility mod for mapmakers adding new useful map/tile properties
A utility mod for mapmakers adding new useful map/tile properties
So I have MUMPS installed for Cape stardew, and upon loading up the game, I got this weird error. I went to the stardew discord channel for modded support and someone told me it was a transpiler error. Here's my log: https://smapi.io/log/eb8a43c37b1043cd955c2a482fa22bdc (sorry it's long, the error should be near the end)
Thank you for putting the time in to work on this mod!
Hi
Im getting [MUMPs] Failed to retrieve hijacked pytk display device, attempting default
[MUMPs] This mod failed in the GameLoop.SaveLoaded event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at MUMPs.Props.LightingLayer.Reload() in C:\Users\Wren\source\repos\MUMPs\MUMPs\Props\LightingLayer.cs:line 41
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
also you know where this is coming from?
Its on first game start.
using pytk latest. 1.23 (not the lite version)
Also how can I compile a new version? xD
Hi,
Cape Stardew mod would use it.
MUMPS gives the following error:
"[11:03:52 TRACE MUMPs] Accessed mod-provided API (CustomOreNodes.CustomOreNodesAPI) for Custom Ore Nodes.
[11:03:52 TRACE MUMPs] Accessed mod-provided API (CustomResourceClumps.CustomResourceClumpsAPI) for Custom Resource Clumps.
[11:03:52 DEBUG MUMPs] Attempting to patch MinecartPatcher...
[11:03:52 WARN MUMPs] Failed to find patch target. MinecartPatcher not patched.
[11:03:52 ERROR MUMPs] This mod failed in the GameLoop.GameLaunched event. Technical details:
HarmonyLib.HarmonyException: Patching exception in method virtual System.Void StardewValley.Crop::newDay(System.Int32 state, System.Int32 fertilizer, System.Int32 xTile, System.Int32 yTile, StardewValley.GameLocation environment)
---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> InvalidProgramException: The JIT compiler encountered invalid IL code or an internal limitation.
at Interop.Ole32.CoTaskMemFree(IntPtr ptr)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeNETPlatform.GetMethodHandle(MethodBase method)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.GetIdentifiable(MethodBase method)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.Pin(MethodBase method)
at MonoMod.RuntimeDetour.DetourHelper.Pin[T](T method)
at HarmonyLib.MethodPatcher.CreateReplacement(Dictionary2& finalInstructions) at HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at HarmonyLib.PatchClassProcessor.ProcessPatchJob(Job job) --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException(Exception exception, MethodBase original) at HarmonyLib.PatchClassProcessor.Patch() at HarmonyLib.Harmony.<PatchAll>b__10_0(Type type) at HarmonyLib.CollectionExtensions.Do[T](IEnumerable
1 sequence, Action1 action) at MUMPs.ModEntry.Init(Object _, GameLaunchedEventArgs ev) in C:\Users\Wren\source\repos\MUMPs\MUMPs\ModEntry.cs:line 58 at StardewModdingAPI.Framework.Events.ManagedEvent
1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101"
Full SMAPI LOG
https://smapi.io/log/cbc4c57adf42424b8cd97f8dc6d1aee9?format=RawView
hi!
whenever i add these 2 together it gives me
[MUMPs] This mod failed in the GameLoop.GameLaunched event. Technical details:
HarmonyLib.HarmonyException: Patching exception in method virtual System.Void StardewValley.Crop::newDay(System.Int32 state, System.Int32 fertilizer, System.Int32 xTile, System.Int32 yTile, StardewValley.GameLocation environment)
---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> InvalidProgramException: The JIT compiler encountered invalid IL code or an internal limitation.
at Interop.Ole32.CoTaskMemFree(IntPtr ptr)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeNETPlatform.GetMethodHandle(MethodBase method)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.GetIdentifiable(MethodBase method)
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.Pin(MethodBase method)
at MonoMod.RuntimeDetour.DetourHelper.Pin[T](T method)
at HarmonyLib.MethodPatcher.CreateReplacement(Dictionary2& finalInstructions) at HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo) at HarmonyLib.PatchClassProcessor.ProcessPatchJob(Job job) --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException(Exception exception, MethodBase original) at HarmonyLib.PatchClassProcessor.Patch() at HarmonyLib.Harmony.<PatchAll>b__10_0(Type type) at HarmonyLib.CollectionExtensions.Do[T](IEnumerable
1 sequence, Action1 action) at MUMPs.ModEntry.Init(Object _, GameLaunchedEventArgs ev) in C:\Users\Wren\source\repos\MUMPs\MUMPs\ModEntry.cs:line 58 at StardewModdingAPI.Framework.Events.ManagedEvent
1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
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